This spell has no effect on a creature that is already fatigued. The subject is immediately fatigued for the spell’s duration. You must succeed on a touch attack to strike a target. You channel negative energy through your touch, fatiguing the target. You must succeed on a ranged touch attack with the ray to deal damage to a target. Humanoids of 5 or more HD are not affectedĪ ray of freezing air and ice projects from your pointing finger. This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it. You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot radius from the point touched Not Affected by target's spell resistance The orb deals 1-3 (1d3) points of acid damage. You must succeed on a ranged touch attack to hit your target. You fire a small orb of acid at the target.
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